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									Guidebook - A Windy Tree Forum				            </title>
            <link>https://awindytree.quest/community/two-guidebook/</link>
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                        <title>Classes</title>
                        <link>https://awindytree.quest/community/two-guidebook/classes/</link>
                        <pubDate>Fri, 31 Jul 2026 15:20:26 +0000</pubDate>
                        <description><![CDATA[&quot;Class&quot; refers to the combat role and associated equipment of a given player character within The World. In particular, The World: Overland has, at present, eleven classes. These are describ...]]></description>
                        <content:encoded><![CDATA[<p>"Class" refers to the combat role and associated equipment of a given player character within The World. In particular, The World: Overland has, at present, eleven classes. These are described below.<br /><br /><strong><span style="text-decoration: underline">Blade Dancer</span></strong><br />The Blade Dancer is the common swordsman archetype. They are focused on clean, reliable blade work with an emphasis on form, timing, and solid battlefield presence. A balanced front-line fighter.<br />o One-handed swords<br />o Medium armor<br /><br /><span style="text-decoration: underline"><strong>Blade Buster</strong></span><br />Heavy, aggressive blade specialist built for breaking defenses and landing hard, high-commitment strikes. Trades some speed for raw power.<br />o Two-handed swords<br />o Heavy armor<br /><br /><span style="text-decoration: underline"><strong>Reaper</strong></span><br />A grim, efficient combatant that pressures targets and finishes weakened enemies. Strong at capitalizing on openings and keeping the offensive momentum.<br />o Scythes<br />o Medium armor<br /><br /><span style="text-decoration: underline"><strong>Wyrdweaver</strong></span><br />Primary healer and support. Manipulates the unseen threads of fate and vitality to restore allies and subtly influence the flow of battle.<br />o Staffs<br />o Light armor<br /><br /><span style="text-decoration: underline"><strong>Thornbearer</strong></span><br />Polearm specialist. Controls space with reach, puncturing strikes, and area denial. Excellent at keeping enemies at a distance while still threatening the line.<br />o Polearms<br />o Heavy armor<br /><br /><span style="text-decoration: underline"><strong>Choreomancer</strong></span><br />Arts-and-motion class that turns movement and performance into power. Uses dance-like sequences to buff, debuff, and disrupt the battlefield.<br />o Instruments<br />o Light armor<br /><br /><span style="text-decoration: underline"><strong>Chorus Adept</strong></span><br />Offensive mage archetype. Channels destructive arts through resonance and layered casting, specializing in high-impact elemental and arcane damage.<br />o Grimoires<br />o Light armor<br /><br /><span style="text-decoration: underline"><strong>Shell Brandisher</strong></span><br />Firearms specialist. Focuses on precise, high-impact shots and battlefield control through positioning and ammunition choice.<br />o Firearms<br />o Light armor<br /><br /><span style="text-decoration: underline"><strong>Hollowhand</strong></span><br />Unarmed combatant. Strikes with empty hands and unsettling precision, turning the body itself into a weapon. High mobility and close-range pressure.<br />o Gloves/Gauntlets<br />o Medium Armor<br /><br /><span style="text-decoration: underline"><strong>Echo Blade</strong></span><br />Dual-wield specialist. Fights with mirrored blades, creating overlapping patterns of attack that punish openings and overwhelm single targets.<br />o Twin blades<br />o Medium armor<br /><br /><span style="text-decoration: underline"><strong>Armsage</strong></span><br />Weapon generalist. Can train in and wield any weapon type, but must develop proficiency in each one separately. Built for players who want maximum flexibility.<br />o Any weapon<br />o Heavy armor</p>]]></content:encoded>
						                            <category domain="https://awindytree.quest/community/two-guidebook/">Guidebook</category>                        <dc:creator>Ravn Hårstad</dc:creator>
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                        <title>Skill Dictionary</title>
                        <link>https://awindytree.quest/community/two-guidebook/skill-dictionary/</link>
                        <pubDate>Fri, 31 Jul 2026 15:08:45 +0000</pubDate>
                        <description><![CDATA[This section of the Guidebook contains all the information related to skills and how their names are constructed.

The element of Fire is represented by the term &quot;Eld&quot;.
The element of Wat...]]></description>
                        <content:encoded><![CDATA[<p>This section of the Guidebook contains all the information related to skills and how their names are constructed.</p>
<ul>
<li>The element of <strong><span style="color: #ff0000">Fire</span></strong> is represented by the term "<strong><span style="color: #ff0000">Eld</span></strong>".</li>
<li>The element of <span style="color: #3366ff"><strong>Water</strong> </span>is represented by the term "<span style="color: #3366ff"><strong>Van</strong></span>".</li>
<li>The element of <span style="color: #99cc00"><strong>Air</strong> </span>is represented by the term "<span style="color: #99cc00"><strong>Vind</strong></span>".</li>
<li>The element of <span style="color: #993300"><strong>Earth</strong> </span>is represented by the term "<span style="color: #993300"><strong>Jor</strong></span>".</li>
<li>The element of <span style="color: #ffcc99"><strong>Light</strong> </span>is represented by the term "<span style="color: #ffcc99"><strong>Sol</strong></span>".</li>
<li>The element of <span style="color: #800080"><strong>Darkness</strong> </span>is represented by the term "<span style="color: #800080"><strong>Murk</strong></span>".</li>
</ul>
<p>Every skill or attack belongs to one of these elemental groups. Even basic attacks from a player's weapon are influenced by the weapon itself (among other factors). Skills themselves are further constructed with the following terms:</p>
<ul>
<li><strong>Small, single-target</strong> skills are represented by the term "<strong>Fam</strong>".</li>
<li><strong>Medium, single-target</strong> skills are represented by the term "<strong>Ent</strong>".</li>
<li><strong>Large, single-target</strong> skills are represented by the term "<strong>Gar</strong>".</li>
</ul>
<ul>
<li><strong>Small Area-of-Effect</strong> skills are represented by the term "<strong>Ilfa</strong>".</li>
<li><strong>Medium Area-of-Effect</strong> skills are represented by the term "<strong>Nori</strong>".</li>
<li><strong>Large Area-of-Effect</strong> skills are represented by the term "<strong>Alma</strong>".</li>
</ul>
With the exception of <strong>Limited</strong> or <strong>Unique</strong> skills, every skill in The World: Overland can be constructed with these terms. For example, "<span style="color: #993300">Jor Fam</span>" will cast stones as a single foe, while "<span style="color: #ff0000">Eld Alma</span>" will devastate all foes in a battle with overwhelming conflagration.<br /><br /><strong>Limited Skills</strong> are rare and do not follow the target terms as outlined above. While they still have an elemental association, Limited Skills tend to use terms that more specifically describe their function. These skills are usually unlocked as a reward for certain quests or events, or for fulfilling some condition.<br /><br /><strong>Unique Skills</strong>, like Limited Skills, are rare and do not follow the target terms convention outlined above. These skills tend to be a fair bit more powerful or useful than even Limited Skills. Only one player will ever possess a given Unique Skill at any time.]]></content:encoded>
						                            <category domain="https://awindytree.quest/community/two-guidebook/">Guidebook</category>                        <dc:creator>Ravn Hårstad</dc:creator>
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